For Players

When your favourite game integrates the BeamXR InGame SDK, you get:
  • Cinematic Camera Controls – Switch between multiple in-game angles for smooth, professional-looking streams
  • Optimised Performance – Native integration means less system load and better stream quality
  • No Mic Issues – Audio is handled directly in-game, so it works flawlessly
  • Capture Key Moments – Record, clip, and share without leaving the experience
  • Built-In Stream UI – Access everything you need without relying on external apps
🙋‍♀️ Want your favourite game to support it? Tell the devs and point them to docs.beamxr.io

For Developers

BeamXR InGame gives you full control over how your game is streamed, shared, and experienced — with minimal setup.
  • Ultra-Low Latency
    Experience near-instant responsiveness for seamless VR interactions and viewer sync.
  • Minimal FPS Impact
    Optimised for performance — far less overhead than Quest casting or native recording.
  • Standalone & PCVR Compatible
    Works across Meta Quest headsets and PCVR setups out of the box.
  • Simple Unity Integration
    Plug-and-play Unity SDK built for devs — with Unreal Engine support coming later this year.
  • Comprehensive Analytics
    Automatically capture session recordings and deep gameplay insights for QA or user research.
  • Local Recording Support
    Store high-quality local recordings and photos directly on the device.
  • Customisable Stream Control
    Use our Director Kit for built-in stream and camera controls, or build your own with full flexibility
📘 Get started with the SDK
BeamXR InGame creates the best experience for both streamers and viewers — and helps your game become more discoverable through shareable, high-quality content.